Call of Duty: Black OpsBlack Ops
Call of Duty: Black Ops is a 2010 first-person shooter game developed by Treyarch and published by Activision. It was released worldwide in November 2010 for Microsoft Windows, the PlayStation 3, Wii,[ and Xbox 360,with a separate version for Nintendo DS developed by n-Space.Aspyr later released the game for OS X in September 2012.It is the seventh title in the Call of Duty series and the third to be developed by Treyarch. It serves as the sequel to Call of Duty: World at War.
In May 2009, publisher Activision was rumored to be looking for licensing regarding Vietnam War-era music which led to speculation that Call of Duty 7 would be set in Vietnam.In May 2009, Treyarch employee David Kim revealed on his LinkedIn profile that he would work as a senior animator on Call of Duty 7.In November 2009, only a few days before Modern Warfare 2’s release, Activision officially announced a new Call of Duty title for 2010 through their third quarter financial call.In February 2010, a casting call for Call of Duty 7 led to speculation that the game would be taking place during the Cold War era with some battles taking place in South Vietnam. On April 30, 2010, Black Ops was officially announced.
The game runs on an enhanced World at War engine (which itself was improved from Call of Duty 4’s) at 60 frames per second across all platforms, excluding the Wii. It features a streaming texture technology (also seen in Modern Warfare 2), making bigger levels possible such as “Payback” where the player controls a helicopter. Lighting effects have been improved as well.Call of Duty: Black Ops supports 3-D imaging rendered by the engine itself.This feature is available on the PC, PlayStation 3, and Xbox 360 versions.
For Black Ops, Treyarch focused only on this game unlike past practice. However, it had different teams, each working on separate game modes.Treyarch used a motion capture technology similar to the one used in James Cameron’s film Avatar, which allows accurate facial expressions, capturing the whole performance of the actor. The studio also consulted special forces veterans from both belligerents of the Cold War: Major John Plaster (US Army-Ret.) who served in the MACV-SOG during the Vietnam War, and former Soviet special forces operative Sonny Puzikas.The latter taught Treyarch how Spetsnaz soldiers would react in combat, such as rolling out of the line of fire. Spetsnaz AIs in the game have been modeled after him, from his tactics and his movements to his face.Although having a historical background, the classified aspect of these Cold War black operations allowed the studio to create its own fictional story.The game also allows players to turn down the blood and turn off the profanity.
It was announced on November 9, 2015, that Black Ops would become backwards compatible with the Xbox One.It was originally meant to be available for backwards compatibility in December 2015, but the date was later changed to some time in 2016.Black Ops was originally the sixth-most requested Xbox 360 title to become backwards compatible with the Xbox One.On May 17, 2016, the game was made available through Xbox One’s backward compatibility.Shortly after, it was reported that sales of the Xbox 360 version had increased by 13,000 percent.