Rainbow Six Siege
Tom Clancy’s Rainbow Six Siege is an online tactical shooter video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on December 1, 2015; the game was also released for PlayStation 5 and Xbox Series X and Series S exactly five years later on December 1, 2020. The game puts heavy emphasis on environmental destruction and cooperation between players. Each player assumes control of an attacker or a defender in different gameplay modes such as rescuing a hostage, defusing a bomb, and taking control of an objective within a room. The title has no campaign but features a series of short, offline missions called, “situations” that can be played solo. These missions have a loose narrative, focusing on recruits going through training to prepare them for future encounters with the “White Masks”, a terrorist group that threatens the safety of the world.
The game’s predecessor was Tom Clancy’s Rainbow 6: Patriots, a tactical shooter announced in 2011. It had a focus on narrative, and the story campaign features many cut-scenes and scripted events. However, the game fell into a development hell shortly after its announcement. The game’s outdated engine and frequent change of leadership hindered development progress, and game quality was not up to par.In addition, it was planned to be released on seventh-generation video-game consoles which were not capable of processing certain game mechanics. Seeing the arrival of a new generation of consoles, the team wanted to make use of this opportunity to create a more technologically advanced game.As a result, Ubisoft decided to cancel Patriots and assembled a new team of 25 people to come up with ideas to reboot the series.
To make the new game feel refreshing, only certain multiplayer elements were retained as the small team took the game in a different direction. They evaluated the core of the Rainbow Six series, which they thought was about being a member of a counter-terrorist team travelling around the globe to deal with dangerous terrorist attacks – operations which are usually intense confrontations between attackers and defenders.However, the team wanted to fit these ideas into a multiplayer format which would increase the game’s sustainability.These became the basic concept ideas for the game. As the development team hoped that the game can be replayed frequently, the team decided to devote all the resources into developing the game’s multiplayer and abandoned the single-player campaign.
Development of the game officially began in January 2013. Ubisoft Montreal, the developer of Patriots, handled the game’s development, with Ubisoft’s offices in Barcelona, Toronto, Kyiv, Shanghai and Chengdu providing assistance.The game was originally called Rainbow Six Unbreakable, a title that reflected not only the game’s destruction mechanic but also the mindset of the development team, who had to deliver a game that was once stuck in development hell.According to Alexandre Remy, the brand director, the team was confident in their new vision for the game but very nervous when they revealed it, realizing the change of direction would likely disappoint some fans.