Scorn is an upcoming first-person biopunk survival horror adventure video game developed by Serbian developer Ebb Software for Microsoft Windows and Xbox Series X/S. The game is inspired by the works of visual artists H. R. Giger and Zdzisław Beksiński.
Ebb Software is a Serbian game development studio founded in 2013. The developers have claimed to design the game around the idea of “being thrown into the world”, and as such, very little context is given about the game’s setting. The developers have explained that they want the unsettling environment to be a character in itself.
The game was first announced on November 12, 2014, with a trailer showing pre-alpha footage, followed by an unsuccessful campaign on Kickstarter in December 2014, but despite this, the game remained in development with a planned two-part release. In January 2015, Scorn received private funding from an investor and began full production in February 2015. The game was planned to be released in two parts,the first is called Dasein (German pronunciation:), a German word that means “being there” in vernacular German (German: da “there”; sein “being”), and “being-in-the-world” in Martin Heidegger’s philosophy. Later, the production team announced to launch the game as a whole, instead of parts, although the release date was yet unannounced.
In 2017 Ebb Software launched a second Kickstarter, reaching its goal of €150,000 in September of that year.
On May 7, 2020, it was announced that the game would be published on PC and have console exclusivity on Xbox Series X, running in 4K and 60fps, and will not be released on the previous generation of consoles because the developer team didn’t want to spend development time on what would be a sub-par version of the game and overall experience. Scorn will be released also on Steam, Windows Store, and GOG.